The 5 Piece Sword
I made a Playdate Pulp game, okay so let’s go back. The Playdate is a small yellow 8-bit inspired console, it has no backlight and a lot of fun indie games. Now you can make a game on the Playdate in many different coding languages including SDK, NOVA, Swift, and Pulp which is what I coded my game in. Pulp is a simple coding language that is great for people who are new to coding to start with. All the instructions are on a website and there are a lot of different things you can do with the code even though it’s a small language.
You design your own characters in an 8x8 grid and you design your own level in a 24x14 grid. You code each one of those characters and each level. I will have posts later on that were actually coded but here I’m trying to keep to the main point. I worked for about a month, over 100 hours, and had 1683 lines of code to finish it. It is called The 5 Piece Sword.
You go through 20 different levels that include mazes, enemies, turrets, and more to get all the pieces of your sword. As you get more and more pieces your weapon does more and more damage but beware as the enemies get stronger with you. That’s the main premise of the game, you can emulate it with this link.
I would love to hear what you think and if you find any glitches I would love to know. Thank You! (I will post more about he code of the game if you are interested in that)
Part of Summer Challenges.